SKU: 35023459454

Everfit GoFun 3X1M Inflatable Air Track Mat with Pump Tumbling Gymnastics Pink

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Description

Everfit GoFun 3X1M Inflatable Air Track Mat with Pump Tumbling Gymnastics PinkPerfect for gymnastics, cheerleading, martial arts and other school sports, our Everfit inflatable Air Track is a great training and competition landing platform that ensures safe and durable use. Softer on the body than foam, the 10cm thick Air Tack is also bouncier than a spring floor and highly versatile. It features 1000 denier double wall fabric construction with an anti slip and wear resistant surface. Designed for robust use, the Air Track does

Perfect for gymnastics, cheerleading, martial arts and other school sports, our Everfit inflatable Air Track is a great training and competition landing platform that ensures safe and durable use.

Softer on the body than foam, the 10cm thick Air Tack is also bouncier than a spring floor and highly versatile. It features 1000-denier double-wall fabric construction with an anti-slip and wear-resistant surface. Designed for robust use, the Air Track does not twist or bend with constant handling and helps to reduce impact readily and significantly. Great for indoor or outdoor use, the 3m Air Track comes with four carry handles and a built-in valve for easy inflating and deflating. Storage is just as easy as well as space saving too.

Comes with the Air Track is an Electric Air Pump that works powerfully and safely. With a hardworking 500W motor, the AC-powered Air Pump comes with three nozzles for different applications and is extremely easy to use. Its compact design is lightweight and portable to allow use in any location. Not least, the Air Pump also includes a hose and Australian standard plug.

So train and work out on the best with our Everfit Inflatable Air Track and Pump Set for results that matter.

Features
Air Track
Perfect for gymnastics, cheerleading, martial arts and outdoor activities
Inflatable
Extra strong and durable
1000-denier double-wall fabric (knowns as drop stitch)
Anti-slip
Wear resistant surface
Easy to store and transportation
Easy to clean
Space-saving design
Four carry handles
Built-in valve

Electric Air Pump
3 nozzles for most types of inflatables
Lightweight and portable
Quickly inflates and deflates
Standard Australian plug
Includes hose
Easy to use
Works well for air beds, rafts and more
Bonus Carry Bag

Specifications:
Air Track
Material: 1000-denier double-wall fabric
Maximum pressure: 10PSI/ 0.7BAR
Thickness: 10cm
Dimension: 300cm x 100cm
Colour: Pink and Grey

Electric Air Pump
Voltage: 220-240V
Power: 500W
Height: 14cm
Diameter: 10cm
Length: 16cm
Colour: Black

Assembly Required: Yes
Number of packages: 2

Package Content
1 x Everfit Inflatable Air Track
1 x Electric Air Pump
1 x Carry bag

Delivery excludes the following postcodes:
885, 2222, 2449, 2818, 2827, 2829, 2836, 2839, 2874, 2898, 3724, 4477
4490, 4626, 4822, 4871, 4875, 6044, 6209, 6224, 6290, 6442, 6536, 6562
6707, 6713, 6725, 6728, 6743, 6751, 6753, 6754, 7255, 7256, 7258, 7260

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 35023459454

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4.2 ★★★★★
Based on 18 reviews
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Product Reviews
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Verified Purchase
S. Max
Omaha, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 13, 2025
Y
Yumin
Lake Worth, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024
C
Verified Purchase
Colin MacLeod
Louisville, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 19, 2026
E
Verified Purchase
Exterminator
New York, US
★★★★★ 4
"Inside Blizzard: The Creativity, Crunch, and Corporate Clash in Play Nice”
Format: Hardcover
Positive: "Play Nice" by Jason Schreier is a fun, eye-opening dive into the highs and lows of Blizzard Entertainment. Schreier does a fantastic job unpacking the tension between Blizzard's creative magic and the corporate pressures that started to shift the company’s culture, especially after its merger with Activision. It's filled with juicy insider stories that give you a sense of what it’s really like to work at a powerhouse game studio. For any gamer or industry enthusiast, it’s a fascinating look behind the curtain that also feels relatable for anyone who's had their passion collide with corporate demands. Negative: On the downside, the book sometimes gets a bit repetitive. Schreier really drills in on the company's struggles with work-life balance and workplace culture, which are important but can feel like they’re hitting the same notes over and over. And while the insider jargon adds authenticity, it can be a little hard to keep up if you’re not already familiar with game dev lingo. But honestly, these are minor gripes in what’s otherwise a great read about the complex, often messy reality of making games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 2, 2024
K
Verified Purchase
Kyle
Battle Creek, US
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie. The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story. And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision). The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025

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