SKU: 65645687959

The Hooktionary: A Crochet Dictionary

Sale price$45.00 Regular price$50.00
Save 10%

Pay in installments of $12.50 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 26 - Jul 31

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

The Hooktionary: A Crochet DictionaryA crochet dictionary of 150 modern tapestry crochet motifs. Create bold, modern and fun tapestry crochet designs with this unique crochet stitch dictionary! One of the most important tools in any crocheter's toolbox is a stitch dictionary an essential reference packed with possibilities. The Hooktionary is the first and only crochet stitch dictionary to feature tapestry crochet motifs. And it has personality to boot! From unicorns and bumblebees to

A crochet dictionary of 150 modern tapestry crochet motifs. 

Create bold, modern and fun tapestry crochet designs with this unique crochet stitch dictionary!

One of the most important tools in any crocheter's toolbox is a stitch dictionary - an essential reference packed with possibilities. The Hooktionary is the first and only crochet stitch dictionary to feature tapestry crochet motifs. And it has personality to boot! From unicorns and bumblebees to bold, graphic designs, the 150 motifs this book includes are perfect for the modern maker. Plus, five 'choose your own adventure' projects allow you to mix and match motifs into one-of-a-kind designs that reflect your own tastes.

Inspired by Andrea Rangel's Alterknit Stitch Dictionary, Brenda K.B. Anderson has created a crochet counterpart so that crocheters can join in the fun too. Unlike other tapestry crochet pattern collections, which focus on single crochet stitches - creating slanted color patterns which do not create clean lines - Anderson has used her experience of which kinds of crochet stitches pair well with tapestry crochet to create beautiful, clear patterns, and wearable fabrics.

Swatches are made in one of five different crochet stitch patterns: single crochet through the back loop, center (or split) single crochet, extended single crochet, center (or split) extended single crochet, and front post double crochet, with information about how the crochet stitch anatomy affects both the drape and feel of the fabric and also the look of the charted image, so that you can imagine how a chart would look in another stitch pattern. All the designs are crocheted in the round, so that you can keep the front of the work facing you, and for those projects that need an opening, a steek is made - a technique that has not been covered in any other crochet book! There is also comprehensive advice on choosing stitches and fixing mistakes.

Paperback, 144 pgs

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 65645687959

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.2 ★★★★★
Based on 18 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
S
Verified Purchase
Scrawller on da Waller
Pawtucket, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Dallas, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Dallas, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 13, 2025
Y
Yumin
Lowell, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024
C
Verified Purchase
Colin MacLeod
Phoenix, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 19, 2026

recommand products