SKU: 30244703999

2007-2013 For BMW 328i E90/F30 L6 3.0L Naturally Aspirated 13 layer Engine Oil Cooler 17217551647

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Description

2007-2013 For BMW 328i E90/F30 L6 3.0L Naturally Aspirated 13 layer Engine Oil Cooler 17217551647Engine Oil Cooler 17217551647 For BMW 325i 328i 330i 335i X1 Z4 2. 0L 3. 0L 13 Feature: 1: According to the original factory specifications,perfect match for the original car. 2: Own different test machines to design exact accurate parameter for our products. All items were tested for performance. 3: Made by high quality material, lightweight, anti rust, colorfast and durable. 4: Aftermarket product with premium quality. 5: Stable performance, high

Engine Oil Cooler 17217551647 For BMW 325i 328i 330i 335i X1 Z4 2.0L 3.0L 13

Feature:
1: According to the original factory specifications,perfect match for the original car.
2: Own different test machines to design exact accurate parameter for our products.All items were tested for performance.
3: Made by high quality material, lightweight, anti-rust, colorfast and durable.
4: Aftermarket product with premium quality.
5: Stable performance, high reliability,suitable for replacing your broken one.

Specifics:
Condition: 100% Brand New
Material: Aluminum
Color:show as pictures
Manufacturer Part Number: 17217551647
Interchange Part Number: 17217551647
Other Part Number: 17217551647
Type: Oil Cooler
Fitment Type: Direct Replacement

Fitment:
Make Model Series Year Engine Engine Type Note
For BMW 128i E87/F20 2008-2013 L6 3.0L Naturally Aspirated 13 layer
For BMW 325i E90 2006 L6 3.0L Naturally Aspirated 13 layer
For BMW 325xi E90 2006 L6 3.0L Naturally Aspirated 13 layer
For BMW 328i F30 2012-2013 L4 2.0L Turbocharged 13 layer
For BMW 328i E90/F30 2007-2013 L6 3.0L Naturally Aspirated 13 layer
For BMW 328i xDrive F30 2013 L4 2.0L Turbocharged 13 layer
For BMW 328i xDrive E90/F30 2009-2013 L6 3.0L Naturally Aspirated 13 layer
For BMW 328xi E90 2007-2008 L6 3.0L Naturally Aspirated 13 layer
For BMW 330i E90 2006 L6 3.0L Naturally Aspirated 13 layer
For BMW 330xi E90 2006 L6 3.0L Naturally Aspirated 13 layer
For BMW 335d E90 2009-2011 L6 3.0L Turbocharged 13 layer
For BMW 335i E90 2009-2011 L6 3.0L Turbocharged 13 layer
For BMW X1 E84 2013-2015 L4 2.0L Turbocharged 13 layer
For BMW X1 E84 2013 L6 3.0L Naturally Aspirated 13 layer
For BMW Z4 E89 2012-2015 L4 2.0L Turbocharged 13 layer

Package Include:
1x Engine Oil Cooler
[* Instruction is Not included!]

Note:
1.Please check the description or use the year/make/model check finder and replace part numbers to confirm the compatibility before purchasing.
2.Professional installation is recommended.

Warranty:
Returns: Customers have the right to apply for a return within 60 days after the receipt of the product
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Shipping Notes
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
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SKU: 30244703999

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4.3 ★★★★★
Based on 62 reviews
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Oilyraincloud
Alexandria, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Lowell, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Louisville, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Cuba, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
Bozeman, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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