SKU: 99306503476

Bulletproof Hitch 3.0" Shank Heavy Duty 16" Drop/Rise Hitch

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Description

Bulletproof Hitch 3.0" Shank Heavy Duty 16" Drop/Rise HitchUpgrade your towing equipment with this BulletProof Hitches 3. 0" Heavy Duty 16" Drop or Rise Hitch. BulletProof Hitches worked hard to create one amazing Hitch that does the work of 10. BulletProof hitches are extensively tested and exceed SAE J684 testing requirements. They are built with such high standards that they have never had a single failure. Each adjustable mount includes a 2 ball platform, which fits in the adjustable channel of the hitch.

Upgrade your towing equipment with this BulletProof Hitches 3.0" Heavy Duty 16" Drop or Rise Hitch. BulletProof Hitches worked hard to create one amazing Hitch that does the work of 10. BulletProof hitches are extensively tested and exceed SAE-J684 testing requirements. They are built with such high standards that they have never had a single failure.

Each adjustable mount includes a 2-ball platform, which fits in the adjustable channel of the hitch. The 2 hitch balls are welded together onto the solid steel platform for maximum strength and stability. The hitch shank is solid steel all the way through and has chamfered edges so it can easily slide into & out of your hitch receiver. It also comes with two pin holes for more adjustment options. Components of the BulletProof Hitch are machined in house on our state of the art Haas CNC machines. Our CNC machines use Renishaw probes which allow us to manufacture all parts to an extremely tight tolerance. This ensures that the hitch and ball combo fit together without slop or excess movement when attached to your vehicle.

All BulletProof Hitches feature a durable corrosion resistant powder coat. This process starts off with an aggressive sand blast to remove all impurities and create a clean surface for the powder coat. After the sand blast process the hitch moves through a 5 stage pre-treatment wash to remove any oil or residue. The metal is then sealed to eliminate corrosion. The final step is an application of our signature black textured powder coat which is applied with a Fanuc robot to ensure consistent thickness across the hitch.

All BulletProof Hitches can be used in the drop or rise position and maintain the same weight capacity in either position. This 3.0" Heavy Duty 16" rise/drop hitch has a max towing capacity of 22,000 lbs and a tongue weight capacity of 3,000 lbs in both the drop & rise position.

HEAVY/EXTREME DUTY SWAY CONTROL BALL MOUNT

In order to equip your vehicle with a full sway control system a mounting point for the sway control bar must be attached to the hitch. With the BulletProof Heavy/Extreme Duty Sway Control Ball Mount you can mount a sway control system between your hitch and your trailer. This is useful in reducing sway on large, heavy loads. The Sway Control Ball mount comes with a 2" and 2-5/16" combination ball and two side plates for mounting the sway control ball. This allows you to attach the sway control system to either side of the trailer.

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SKU: 99306503476

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4.6 ★★★★★
Based on 12 reviews
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Verified Purchase
Roger Andersen
Draper, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
Lexington, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 27, 2024
A
Aurian Finney
Bozeman, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023
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Iowa Mama
Massapequa, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
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Reviewed in the United States on April 27, 2025
I
Ian
Port Orchard, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023

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